Why am i not getting the consistent quality renders for all colorways while rendering? Garment which has All over print is getting pixelated sometimes while the solid colorways is being rendered in high quality with the same render settings.
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Hi,
This issue may occur for various reasons depending on the computer being used. Rendering a texture with many pixels may take longer to avoid the "noise" effect, while rendering a plain color will be easier for the computer. As mentioned, this also depends on your rendering settings and the power of your PC. Could you please specify if you are rendering with CPU or GPU (CUDA)?
Thank you :)
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