Seam allowance will be missing when exporting GLB style
I'd like to ask if anyone knows how to solve this problem?
I want to export GLB and apply it to Blender, but the seam allowance of the style will be missing.

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Hi paddy0512,
There is no active license associated with this account, could you please let us know your current ID?
The shadows along the seamlines are achieved through normal maps. To include them, you have to export the normal maps of the garment and apply them in Blender, this can be done with the UV Editor: https://www.youtube.com/watch?v=gt-YmEutZbk
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