Exporting the OBJ with UV maps of the wrong side of the garment.
Hi Guys! Is there any option that I'm missing when I want to export the .obj from CLO with different UV MAPS for both sides of the garment?
For example i have a simple fleece hoodie with allover print on the right side of the fabric, and fleece texture on the inside (not made by fur option, only maps). When I export to .obj with UV MAPS I only get the right side of the fabric in UVs.
Is there any way to get it to work without adding a fake linnig as 'fleece' layer with different texture?
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Hi konrad.nowak,
Unfortunately there is currently no direct way to do this, but there is a workaround that requires a few extra steps: After exporting the proper version of your garment, create another where you add the back side textures to the front, then export those UV maps via the UV Editor: https://www.youtube.com/watch?v=gt-YmEutZbk
After doing so, you can add them to the back sides of your OBJ.
We will add this as a feature request!
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Thank You so much for Your response and help! :)
I'm looking forward for that new feature in CLO!0
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