Clo3d to Substance Painter to Keyshot (alembic)
Hey everyone.
I've been trying for a week now to create a scene with my Alembic file.
My issue is that Keyshot doesn't separate textures on the model, so exporting textures from substance painter needs to be just one material rather than a group of different material sets.
Is there a way in CLO3d to export the model so that when I bring it in to substance painter it is just one material, like in this tutorial @7:49
https://www.youtube.com/watch?v=1llAdH5nsws&ab_channel=askNK


I think half my problem is that the top and trousers of my model are separate bodies, but then working with the Alembic, which is one single mesh, the UV mapping attempts to apply it to both the top and trousers.
If anyone could give me advice how to make and end result as a single texture it would save me from giving up.
Thanks in advance
Harry
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Found the tutorial I needed:
https://www.youtube.com/watch?v=gt-YmEutZbk&ab_channel=CLO0
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