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Add customs text in the background of stage

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  • ottoline

    You can load a logo into any main texture using external image editing software then apply that new image map to your model in the stage. So open up the stage model and it's associated image maps using external software, find the image map location you want to place the logo > use a decal to stamp that logo onto the diffuse image (eg: free apps like >  quixel or shadermap or armorpaint or pixaflux. )

     

    Done in under 2 minutes.

    0
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