Simulation take too long : 5hrs got 9%
I'm working on 2D pattern with flattening method.
And when I press simulation, it took very long time to process. I'm not sure what I've done wrong.
Please help suggest how to fix it.
I attached the image on the Avatar which there are too many sewing line.

-
5 hours simulation is not good, so simply stop your project if it takes longer than a few minutes as that means something has gone seriously wrong, and you need to address that first so you get back to normal simulation speed and time frames (realtime as you work) or when doing a high quality final simulation maybe a few minutes at most. So if you are outside that time frame it's time to seek help with what is stopping you getting your productivity back into shape.
The 1st thing to check is that you are running CLO3D on suitable hardware, they have a recommended specification that ranges, Check that off here >> Link
Secondly that if you are using the GPU simulation (basically for assembly and sewing work of your project) that you have a suitable graphics card (see link above) if you do not then you should use the CPU simulation mode for intel i5 to i9 chipsets.
Third, that you have your OS (operating system) software priority set so that the CPU resources are allocated to CLO3D 1st and any other application you have open (eg: video training) is switched off or set to a lower CPU priority order so all your computational speed is allocated to CLO3D and simulation. In the software you can also check to make sure your CPU cores are allocated in the users settings parameters setup.
So if these things check out, you should be okay to take the next step.
Now check your project scale, the garment should be human size and so should the avatar, so that means in cm that the avatar should be well under 180cm tall and that the clothing in cm is roughly to the size you would wear.
Finally make sure all pattern pieces are not set to a fine mesh particle distance. To simulate during assembly the pattern mesh particle distance should be 20mm and only use fast GPU simulation if you have a dedicated GPU card that is recommended otherwise switch to the CPU (normal) simulation mode. The patterns should now simulate onto the avatar in realtime and take no more than a couple of minutes at most to settle into position. If this does not happen you need to review the above points again or get back into the forum for help or contact CLO3D directly.
To get a higher quality simulation after your initial assembly drape you can set your cloth particle distance lower eg: 10mm or 5mm (do not use lower than this to start with as it will exponentially slow any simulation and CLO3D is developed to work optimally at 20mm particle distance and for high quality at the most 5mm particle distance as a rule) > the simulation time between collision steps will now increase (slowing the simulation speed) the lower you set the particle simulation distance so this is a key setting to obtain simulation performance , so only lower this particle distance value when you have finished editing pattern pieces in 2D drafting and have the basic sewing and assembly in place.
Trust that helps give you a check list to put you back on track.
0 -
Thank you so much for your reply.
This helped me a lot. d( ^ ^ )
0
Comentários