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Importing more complex V-Ray materials into CLO

Comentários

  • vadsura

    SSS did not promise. People say they will add displacement to render. Why do you need sss? only for avatars? More relevant translucenty. There are still big problems with the normal map, it does not have a smooth adjustment for the render. In the viewport behaves more adequately. Another normal mapa is very influenced by the reflection, it's not like pbr materials. It's Complicated.

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  • pablo.quintana

    Thanks for replying Vad. I need this for importing other materials like wax candles and. Any solution you can think of?

     

    P

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  • vadsura

    Pablo, if you give candles, then you want fire and smoke. ;)
    Substitute candles on the background, or add on post-processing.

    Try to apply a glass shader with a large roughness, it may be like a candle.

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  • pablo.quintana

    Thanks Otto. If I make those materials in MDL language, how will I import those materials into CLO?

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  • vadsura

    "how will I import those materials into CLO?"

    ;)

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  • theatruong

    Can i have a question , How to make  water comes out of the bathhub?

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