Importing scene props in CLO 3d
Hi Guys,
I try importing a an object with 4 ids and different materials in clod 3d and as scene prop( FBX) ..unfotunately clo 3d shows that as one mesh and no ids..
if I import it as avatar you can have access in the 3d scene root to each mesh and reassign the correct materials but the smoothing groups are not correct and I am no able to solve these ..what is the way to have that correctly so that you don't import each mesh separately?
Thanks
0
-
Dear jigaji, CLO changes all the edges on imported polygon assets into soft angles. Thus, the hard expression created by the angle of an edge in a 3rd party 3D program disappears.
Therefore, it is better to express a hard edge by adding edges such as Chamfer or Bevel.0
コメント