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Limit to number of graphics and graphic file sizes

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  • CLO Designers

    Hi rjbeveridge1. There is no limit to the amount of graphics that you can add, but the more you add creates a larger file which can cause CLO to run slower. 

    With adding maps (both normal and displacement) if your render engine stops working you can try switching from GPU CUDA to CPU as well as increasing the Particle Distance. This usually fixed the issue and is usually only happens when you have displacement maps covering all of your fabric. 

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  • rjbeveridge1

    Hi, 

    Thanks, 

    I can confirm this seems to work which is great. I didn't need to change the particle distance only change to CPU only.

    Can you advise the reason for this, is it some limitation on the graphics card in processing displacement maps?

    Best

    ryan

     

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