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Puckering normal map

Commentaires

  • CLO Designers

    Hi derickflory. Try turning off Extend Start/End in the Puckering Property editor. This should fix the puckering

    0
  • derickflory
    I turned off those checkboxes, and am still getting the issue. They seem to be vertical in my uv screen, but horizontal on my mesh pieces.
    0
  • CLO Designers

    Hi derickflory. If you would like you can reach out directly to us here

    0
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