Strange flaws appearing on fabric during rendering
Hi, When I am designing the garments and working with them on Clo, the fabric looks flawless on the 3D window. However, whenever I do any rendering (even with other patterns and garments) there's more often than not these random, strange lines/squares that appear on the fabric.
Could someone help me fix that, please?

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Are you using fabric from the CLO library? If so, which one? Can you check the normal map in the property editor? This looks like a mark from the normal map, as though the normal map isn't a seamless repeat maybe? It's also quite a large repeat. Did you scale the texture way up?
Trying to think of anything, because it's hard to know without being able to look at your file. You're saying this happens with different fabrics in different ways? If possible, share a few other image examples.
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Try deleting the normal map or setting the normal strength to 0. Make the particle distance smaller. Triangles are visible.
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Particle distance must be lower.
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