3D Rendering looks see through
The 3d Rendering of the pockets looks weird. How can I fix this? I'm sure it has to with the fabrics property editor
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Hi cheese23
The orange is meant to show where bonding is applied. In the 3D window there is a vertical toggle. In the 3D Trims you can turn off the show bonding option.

Just to also note that this is the 3D window. When you turn on the render engine bonding will not be shown visually. :)
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