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  • ottoline

    This can be done pretty easily. In the new CLO3D v6 you have some additional pucker and seam (normal) controls that allow you to get almost any complexity of seam and stitching type.

    One of the most important aspect of great seams is making sure the construction of the joint is simple, then apply great pucker map textures prior to the fabric tile map, then with these 3 elements combined you can make any seam.

    https://support.clo3d.com/hc/en-us/community/posts/360050730834-Thick-cap-brim

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