FBX export not rendering in Chrome
I'm getting an error with fbx's exported out of Clo and rendered via Chrome. The error is sometimes a Code 5 error and sometimes a STATUS_BREAKPOINT error. I initially thought this might be due to the size of the asset (around 180MB) but I've tested with larger assets exported from 3DS Max and had no issue. This error is only present in Chrome, not Firefox or Safari. I've tried using https://3dviewer.net/, https://www.creators3d.com/online-viewer, and my own Unity-based WebGL viewer. These are my export settings:

-
HI. If the renders work through other internet servers is there a reason that you choose to not use these?
But also this may be a chrome bug and not a CLO bug. Since you say the view works in other internet servers and the export settings all look good
0
Commentaires