CLO Centro de Ayuda
CLO Centro de Ayuda
alirabby, see this post > Sherpa-rendering-issues Where the height value is dialed up on the Fabrics, displacement map, also note you need to decide is there a hair like (fur) component to your f...
If they are large you would need to either use a scanner to cope with that size or make a custom bit of hardware. Depends what resolution you need the image to be for the final texture as to how yo...
nathalie, most weaving software's allow you to scan in your yarn thread sample to create a random length bit file to use as the yarn element. That's pretty standard. You can even do that now usin...
You can shift the offset displaced surface by balancing out how far it moves by adding in a negative value equal to half the offset displacement. CAUTION: This very much depends on a number of f...
See MD UV editor mode. https://youtu.be/bcktNdJHUT8
No you are not missing anything here. When you reload a UV map you are placing it into the fabric which is like a generic material. It knows nothing about the pattern UV layout you may now have i...
Yes there is a tool for that (T) is the keyboard short cut. Use the Edit Texture 2D to slide the UV map to the pattern pieces. You need to drop a new fabric with the UV map onto the old pattern p...
Are you running the final animation render in CLO3D? See this thread > HOW-TO-CHANGE-TEXTURE-OBJ-FILE-FROM-OTHER-PROGRAM Each fabric for a garment can have a texture map assigned. And also each...
Kyle A, You can get good quality Free or donation based HDRI's with matching scene back plates for a variety of lighting environments from : >> hdrihaven.com And for matching the 3D scene props in...
Well done.