anhle

  • Actividad total 102
  • Siguiendo 0 usuarios
  • Lo siguen 1 usuario
  • Última actividad
  • Votos 4
  • Suscripciones 0
  • Miembro desde

Comentarios

Actividad reciente de anhle Actividad reciente Votos
  • Hi! Do you have a cropped repeat image of your brocade? You'll want to first either scan the fabric in or find an image online. Then crop it so that it'll be a seamless repeat. You can then use thi...

  • Hi dyrholm!   Can you check that you're on Thick Textured Surface? You may have to stop the preview and then restart it in the Render window after you switch to that view.  See if that works?

  • Hi, There isn't a way to do that currently, especially if the TUD is a full project file. The draping information would be different across software, so you would lose the simulation quality. If Tu...

  • Hi nathalie17, Do you mind sharing your project file? You can make an account on CLOset and share a link directly (https://www.clo-set.com) Then I can see if it's a layering issue or maybe one of t...

  • Hi! Check out this video on layering on Youtube: https://www.youtube.com/watch?v=1jjAg499bQE It'll show you an example and what settings to use.  

  • Hi,  You're good! Just change from Textured Surface to Thick Textured Surface (the thicker roll of fabric) here:   These are your view commands. You can hide/show pattern annotations, fabric textu...

  • Hi Kkuhle, There are two things you can do, based on the complexity of the graphic.  If it's a basic logo or only has one color, you can change the color directly in CLO. Examples: In CLO, use the...

  • Hi Kkuhle! You can save your color palette anywhere in your computer, so don't worry about the file location. To import a palette into CLO, first open CLO and click on Fabric 1 in the Object Browse...

  • Hi Truiz, You're right, that would be a super useful function! Thanks for bringing it to our attention.   Anh

  • Hi Vadsura, Thank you for the feedback! I definitely see why it's more troublesome the way it is now, and will document this for our dev team.   Anh