Creating hard materials for bags
Hi there, I'm trying to create a bag that has various boards and foams in certain areas to give strong structure as the bag holds a lot of weight and needs to stay in shape.
I've looked at using a heavy fabric, strengthening it and solidifying it and i still cant get it quite stiff enough. I'd rather not freeze it as i would like to see how it simulates.
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Could you please provide your CLO ID as there is no active subsciption under this account?
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aub3d
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Hi there, thank you for clarifying!
You can try this: On the fabric assigned, scroll down in the PE, then under Physical Property, choose Trim_Hardware from the drop down menu of Presets.
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Thank you this is better, but is there any way to make the fabric even more rigid? - i have made the pieces trim hardware and solidified them already
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A note on solidify: It will try to hold the shape that the pieces had when it was applied. So depending on when you solidified, we advise to turn it off as it might be manipulating the shape to revert to what it was before you had stiffer properties applied.
I don't know which of the properties are needed for this exactly, but can share that when opening "Detail" underneath the presets, if you change many of the sliders to the highest possible value (usually 99), this will give the fabric the highest stiffness. I suggest you turn on simulation and then change the sliders to see if the stiffness is affected the way you wish for. Memory is hazy but check out Stretch, Shear, and Bending sliders.
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