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  • CLO Designers

    Hi dpnumber1,

    - Could you check these parameters:

    1. All layers to 0.
    2. Stretch and bend of fabric values should be below 60.
    3. Set particle distance to 7 -10.
    4. Additional thickness collision of the garment should be 2.5.
    5. Delete non-visible patterns.

    - Is this animation mode or playing the motion in the 3D window?

    0
  • dpnumber1

    Hello. Thank you for your answer.

    Even if I run it with the settings you mentioned, the symptoms are not resolved.

    In both the 3D window and the animation window, there are abnormal movements and properties.
    What could be the problem? I can't figure it out. I have an appointment with a client.
    This problem is causing a big problem.

    Please help me.

    0
  • US Designer Support

    Have you followed all best practices in this tutorial HERE

    Have you applied the correct fabric? Like a denim or twill, or another material that would be used for pants? It looks like it is in the CLO default fabric which is not meant for animation.

    Was the garment stable when simulation is turned on before the animation is applied? It does look like something is happen around the fly and maybe the sewing is not right

    The garment does look like it is too big for the avatar? Which may be causing it to fall down

    If you used the Zipper tool for the fly it can often be easier to remove and sew the fly closed for animation. Since it is not visible/necessary for the animation

    -1
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