TRYING TO MAKE SOME TRIMS IN C4D BUT WHEN I PUT THIS OBJ IN CLO3D ITS SHOWS SOME WEIRD TEXTURE.


0
-
Hi alirabby786, I had the same problem using Fusion360 objs.
I tried to make hard objects using Blender 2.79/ 2.80 and they work better.
I'm not an expert but seams to me that Clo needs a small meshes to render things better.Daniele
0 -
Alirabby, in the case of the debonair object, the edges doesn't have the normals split, that is why the shading looks with not clearly defined edges. I don't use C4D, but you can investigate a bit more about shading flat or smooth.
0
Comentarios