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  • lenamerrin

    You are a life saver Vlad! Thanks a lot!

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  • ottoline

    Embroidery from svg artwork file.

    By drawstitch > Free image sim tool > Embroidery_Effect

    Very basic fill and line stitch types > but you can then use other software to create normal map and depth map > to emboss a CG badge. Scale the artwork to real machine size and you get the two basic stitch types working across the graphic. (See below how logotype treatment is based on scale of fonts and fill areas)

    Apply fill for basic colors in your artwork > using alpha channel to mask and import ai/svg into CLO3D as a pattern > offset > drop on badge image texture maps > for finished badge set onto pattern piece > 3 minutes work - start to finish.

    Create complex embroidery fabrics using a similar approach building up layers.

     

     

    In the smaller scripted text example above notice how the stitching goes over and under nicely. This is done by changing the image scale when importing so the stitch type changes to this mode automatically.

     

     

     

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  • lenamerrin

    Ottoline, this looks great, but isn't it a plugin for a $1000+ software?

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  • ottoline

    See their  link on the web page in my previous post. Scroll down their page. It's about 9mb as a zip file.

    That standalone app is just a simple embroider effect tool, used to promote the type of image outputs (from your own custom svg artwork) to illustrate what their larger more encompassing pro tools can do.

    Unlike their main software $ it's a free teaser app to show what they do with their main pro technology in a simple simulation image effect only use - which is very limited in the two stitch fill modes it has. So in that respect it is a limited effect function or useless for making real embroidery as it has no CNC to machine outputs, just the image effect, and no project workspace like their pro parent tools.

    See there comments on this small apps many uses > use for scrap booking, printing on postcards, Desktop decoration , photos to cross stitch etc.

     

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  • lenamerrin

    I can't make Drawings work, Ottoline, it simply won't import any vectors. I suppose contacting the software creators won't be much use etither, since it's free.

     

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  • ottoline

    Nope - read their manual help that comes with the application. That is important.

     

    Will look at it tomorrow. Stay tuned.

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  • lenamerrin

    I did, very carefully 🤓. I found that if the file was created on Mac, the program will reject it in 99% of the time, no matter what you do. I tried all vector formats, I grouped, I created outlines, expanded and grouped, exported as is, played with the export settigs - all nothing, unless the image is a black square or ellipse. If I change the colour of the shape, it doesn't work. If I paste the file into Inkscape, and then save it, it doesn't work. If I create it in Inkscape, it does! Unfortunately, it is very limiting. I also tried downloading svg and had mixed success as well, but it mostly doesn't work eithter. Here is what one word (grouped, created on Mac in Illustrator) looks like in svg in Drawings preview:

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  • nathalie17

    I contacted the creators and they were very helpfull

    drawstitch@drawstitch.com

     

    Once I went through the whole manual it works perfect for me

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  • lenamerrin

    Nathalie, are you on mac or pc?

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  • nathalie17

    PC, I changed couple of years ago to PC 

    it just works much better then MAC for many programs

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  • lenamerrin

    Thank you!

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  • ottoline

    Lena the fault you have with your logotype is due to how you are making the vector line.Grouping artwork will be useless unless they are closed shapes, poor vector construction is not suitable for embroidery - the goal is to create shapes and vector lines that are closed (not grouped) - you must think of it as one continuous line for each letter that makes a complete shape that can be filled. If you group lots of un-joined lines it is not a closed shape.

     

    If in doubt they have examples for download with the free application, try opening those vector artworks in inkscape or illustrator and you will see how they are constructed as closed shapes, and their scale and line weights, that lead to a good embroidered image. And also make sure you use the 'help' menu in the software which will open the manual - as you cannot simply 'wing' it - you need to read their instructions about how the fill scale and linetype stroke width give different embroider stitch types.

     

    Hope that helps.

     

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  • lenamerrin

    Thank you Ottoline, but I have tried everything I possibly could, and there is no way my shapes are not closed. For example, black square would open in the program, but the same one in blue would not; a text created on mac would not work, but the same one created on pc would. I suspect it has something to do with the fact that my fies are created on Mac and then used on Pc. And yes, I did read the manual several times, all of it. Thank againg you for taking your time to respond.

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  • ottoline

    For logotype work, that is going to embroidery it is convention to convert all the fonts and shapes to fill or outlines (stroke weights), that are joined properly, then grouped, then checked for quality. Make no mistake if you follow that approach it will work 100% of the time if you then load the logo as an svg, and set the scales correctly.

     

    My suggestion is for you to create a few circles in inkscape (with fill) and then some with stroke width, on vector art software where you use boolean operators on shapes to get clean intersecting fills and linework, as common when you create logo lettering with bezier workflow. Then try taking a closed square or circle and use the line bezier tool to adjust it's shape, then try processing that simple image as a svg into the software - it will work in that embroidery software.

     

     

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  • lenamerrin

    Thank you again Ottoline for being so generous with your time and knowledge. I will keep trying to make to make it work.

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  • ottoline

    Lena if you haven't got it to work you need to use a good svg file for the logo. That is key, then you will find it is easy to use. So I think all your problems are directly related to the quality of the logotype you are creating. You must use closed shapes and lines that can be filled (outlines) and they must be cleanly joined. Over the years I see many bad practices with artwork line-work, and for embroidery you cannot do that, it is very particular that the shape MUST be made correctly and that the outline stroke and fill ratios are controlled (see there manual). There are many good free logotype sites that you can visit to download a SVG logo and get a result in the embroidery software immediately. So perhaps try one of these sites, load in the logotype and watch that magic happen, then pass the output into shadermap and generate the texture maps. At most 5 minutes work from a good svg logo >> https://www.brandsoftheworld.com/logo/pepsi-26

    Or you can try this example logo type I made up for you. You will see how I converted the text to outlines, then used boolean operations > union and difference to subtract one set of closed outlines to the rear. Basically you need to make sure the text is converted cleanly and the artwork line work is clean.

    So you may need to ensure all your fills and outline and order  for what is infront and behind is set according to the manuals recommended setup.

     

     

     

     

     

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  • lenamerrin

    Thank you ottoline. much appreciated!

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  • crtnfields

    Hi Ottoline,

    I can see this thread is a bit old now, but for embroidery- would this still be the way you would do it, ie using the DRAWings embroidery effect? That Bottom logo in your first image (Lilly) did you get that effect with stitches running under/over from DRAWings or is that applied at a later stage?

    I am struggling with an embroidery (made with susbstance sampler) that I would want similar effect.

     

    Thank you!

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  • ottoline

    Hi cannot post a detailed reply for some reason, not sure why. Try the CLO3D discord instead to ask your question there and I will post a more detailed response.

    Or drop a contact email and I can talk you through the process directly.

     

    I would use inkscape as the vector software as that .svg vector format works best with this app and gives a clean output that renders well. Other vector apps can introduce .svg & scale document output errors. So using inkscape will make the artwork easier and cleaner as an import into DRAWings.

     

    I have a template badge file in inkscape I can flick onto you and you may try that, then just re-edit your artwork to suit.

     

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