Enhancing Garment Rendering Quality: Normal Maps (+ How To: Create them in Photoshop)
Hello!
Looking to make your render more photo-realistic? Try adding Normal Maps to your textures! If you don't know what a Normal Map is, or how to create one in Photoshop read on...
Creating Normal Maps in Photoshop
Step 1:
Open your texture in Photoshop, and crop it to the Texture Repeat (if it's not repeated already)
Step 2:
Go to Filter > 3D > Generate Normal Map
Step 3:
Adjust the Blur and Scale
Step 4:
Check your work by changing the Object
Step 5:
Save your Normal Map: File > Save as > JPG
*Normally I just save my Normal Map with the same name as the texture_NRM
Seersucker.jpg
Seersucker_NRM.jpg
Then, it's ready for use in CLO! Check out more info on adding the Normal Map to your Fabric HERE.
Thanks!
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Thanks, Amy very well explained.
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Hey! Can you explain how to create normal map for Graphics?
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Hi @pranavlodha!
It works the exact same way:
Open your graphic in photoshop (which should be a PNG with a transparent background), then do filter > 3D > Generate Normal Map
In CLO you can also add normal maps to graphics
IN CLO:
First, add the graphic, then click the little icon with 4 Squares next Normal Map, and then set the intensity as you desire.
Hope that helps!
Happy CLOing!
Amy
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Hey Amy, is there a way to reflect the depth in the texture on the edge of the garment?
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Hi rverma. You mean the depth of a seam line or an open edge? For both cases you can show thickness. Can you elaborate on what you need?
P
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Hello pabloquintana, sorry I missed your response. I meant to ask if the uneven of the surface can appear from a tangent like a real seersucker fabric would do. If you look closely at a seersucker shirt, the silhouette would not be a straight line. I guess this is to do with the digital fabric not being flat but crumpled.
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Rverma, this posting from the beginning is about exactly adding the depth you are taking about.
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Hi,
Is there a recommended solution / software to generate Normal Maps now that Adobe has officially dropped support for 3D features?
https://helpx.adobe.com/photoshop/kb/3d-faq.html#discontinued-photoshop-3d-features
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