Auto Convet to Avatar - Rig Issue
When I use the auto convert to avatar option, it does a decent job at creating arrangement points but the rig is off. When I try to add poses from the Clo library they are slightly deformed, I've attached some images for reference.
Do you have any suggestions on how to improve the rigging? Anything I could do in clo or to the model would be great.
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One thing we would recommend is upgrading to CLO 2024 as this will help.
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I'm having the same problem in the latest version of Clo3D - 2024. The fingers are always broken. I've tried exporting an avatar with A pose from Clo to Blender and aligning my model as closely as possible before auto converting without luck.
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Hi tiinab,
Could you try this workaround and see if it helps? Load the file in CLO, save it as an AVT (File --> Save As --> Avatar). Then use this AVT when converting. It can help with smoother results.
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