Why are the default blocks doing this?
I have used the default V2 womens avatar as well as the trench coat blocks from the library. As you can see, the jacket is not rendering correctly - it is getting mixed up with the tshirt underneath and the sleeves are messed up. I don't understand what is wrong. Do I have to use the gizmo tool to move the individual pattern pieces for the trench block forward and away from the body? This seems very time consuming as there are so many pieces. Is it a layering problem?
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Hi,
When you want to layer multiple garments in CLO to achieve a smooth simulation, you need to layer the garments. In this case, since you want the Trench Coat to be on top, you have to select all the patterns of it and change the Layer to 1 in the Property Editor. The garment will turn green, indicating that it's on a different layer than 0. Once the simulation is smooth, you can change it back to 0. Additionally, you can freeze the t-shirt while simulating the Trench Coat for the first time.
I hope this helps you. If the problem persists, please let us know.
Thank You.
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