Opacity Map Issue. Graphic on mesh fabric
Hello everyone,
I'm currently working on creating a sport bib using the dobby mesh from the fabric generator. My goal is to overlay a graphic onto the bib. To achieve better integration of the graphic with the bib fabric, I have applied all the maps provided by the generator to the graphic's properties.
Everything appears to work correctly in the 2D view when I apply the opacity map; the transparency takes effect as expected. However, in the 3D window, I'm facing an issue where a white rectangle appears instead of the transparent texture. I've attached screenshots to illustrate the problem. I tried Alpha mode. No success.
Could someone please guide me on how to resolve this issue with the opacity map in 3D view?
Thank you in advance for your assistance!
Best regards,
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Hi,
Thank you for reaching out to us!
Did you tried to turn on the "Quality Render" on the 3D window? Are you having the same problem in the render window?
Are you using MAC or Windows?
Let's see if we can solve this issue!
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Thanks for your help!
Quality render and render window are showing the white square. I'm on windows.
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