Why is there a white ring around all my 2D graphic
it's all png 8 bit images, there is a thin white ring around all my 2D graphic after rendering and it has wasted a lot of my time trying to fix it, so what is the actual problem here? please help me.
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Hi alextse17
This is most likely from your actual graphic image. Is it just the texture of the Graphic being applied? Or have you added additional Maps like Normal and Displacement? If you added maps you may find this post HERE helpful
Otherwise if it is just the Texture image we recommend taking a look at the original artwork and where it was made (Ps / Ai) and zoom all the way in to see if there is a light white border
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There definitely isn't, I did not add any map to it either, it's happened to all my other graphic, I even put the png on a dark background to check for sure
there's also another bug with the 2D graphic Order setting, even if I've bring the graphic I want on top to the "front", it's not translating to the 3D window and render outcome, please fix these issues as they have cost me triple the time to fix each image in photoshop manually
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HI alextse17
For the white we would not know without taking a closer look. We recommend joining out CLO3D official Discord. You can find instructions HERE
For the Over layering Graphics you just need to increase the Z-offset of the upper graphics. Select the graphic in 2D or 3D > Go to the Property Editor > At the bottom of the Property Editor you can increase the Z-offset slightly so they do not overlap
We also recommend taking a look at our graphics tutorials on youtube for further tips & Tricks
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HI alextse17
One of our designers has seen something like this before and was able to fix by increasing the resolution of the original art. Please try this and let us know if it works
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