CLO Help Center
CLO Help Center
You resolution (ppi/dpi) is way, way to high. Change that down to 300ppi and try again. And you could likely get away with 200ppi for black and white line prints. Why don't you save a pdf inste...
Change how you work, best technical upgrade you can make to digital garment development. There should be almost no need to edit a pattern when it is at the correct stage in the assembly and simulat...
Yes I am in version 6 testing it. There are definitely some fabric material advantages to the beta.
I will have to check that out. :-)
To tweak an existing fabric: It's easier to understand the physical presets when it gets broken down into the 8 trait's they cover relative to > warp/weft/bias : Stretch | Shear | Bending | Buckli...
One image shows the avatar torso half way through your cloth garment and the last image shows the legs (thighs) through your garment. Basically you have a hidden avatar in the scene that you don't ...
Yes it is all rather new + shiny. 1024px map resolution. Good to see substance fall into CLO3D. Above 4096px max map texture size. BUT .... Now > if only Adobe substance could generate textures ...
Great it's been fixed in the latest update, impressive additions in the PBR fabric material options. Nice. Next the fabric SBAR texture tile seams needs to be addressed. whoops > on the texture ...
TIPS: I think you need to be careful with using strengthen on an existing fabric preset as you are changing the 'drape' quality and not the render quality, and these are two different things. You c...
Where a 'last' volume avatar is handy for a bag is where you need to work to luggage that maintain specification measures as a core volume to work around. But yeah , no hard and fast rules to say...