CLO Help Center
CLO Help Center
Tell the rest of the community a bit about yourself.Tell the rest of the community a bit about yourself.
Objective Modify the Zipper teeth & tape properties. Location 3D Toolbar ▶ Select/Move Operation Select the tool/menu indicated. Modify the Zipper Teeth properties based on the available o...
Objective Realistically express human skin. Subsurface Scattering Material penetrates and scatters under the objects' surface. Utilize the material to illustrate leaves, fruit, candles and more....
New features and improvements for CLO 7.1 are as follows. Click to access the desired manual. Key Features Texture Generator Auto 3D Arrangement Realistic Zipper Teeth Roll Up Auto Convert to M...
List of Contents Move Properties Objective Select and move Sewing Lines or set properties. Location Main Menu ▶ Sewing ▶ Edit Sewing2D Toolbar ▶ Edit Sewing Operation Move Select the tool/m...
List of Contents Move Right Click the pop-up menu Objective Edit the grading size applied to the Pattern Watch tutorial video I Align Grading Pattern & Edit Each Size with a Tool Location Main...
List of Contents Run Texture Editor Image Layer Canvas Settings Image Properties Preview Settings Apply Texture Save Texture Image Objective Express complex graphics by overlaying multiple imag...
Objective Configure the light properties for the final render image. Watch Tutorial Video LocationRender Toolbar ▶ Light Properties ▶ Property Editor Operation Select the tool/menu indicate...
Objective Set the Avatar via the right-click pop-up menu. Location3D Toolbar ▶ Select/Move Operation Select the tool/menu indicated. Right Click on the avatar and set the options as needed. ...
List of Contents Edit (ver 7.1) Option Objective Set options for the Measure(Avatar). Location 3D Toolbar ▶ Edit Measure (Avatar) Operation Edit (ver 7.1) Select the tool/menu indicated. ...
OBJ production Register Objective Register the Avatar's Hair/Shoes as an accessory file(ZACS). Location Main menu ▶ Avatar ▶ Register Hair/Shoes Operation OBJ production When making OBJ in oth...