CLO Help Center
CLO Help Center
Tell the rest of the community a bit about yourself.Tell the rest of the community a bit about yourself.
New in 2026.0 Access all the information needed for sampling and production in one place, and view and switch between different pattern revisions. Go to 2D » Pattern Information in the top menu.→ ...
Quick Pinching allows for fast and simple pinching by pulling the mouse-picked point as a single point.Click the Simulate tool in the 3D toolbar. The Select/Move tool will change to Quick Pinchin...
Check how much the garment or fabric stretches under external stress as a percentage.Click and hold the Fit Map icon, and select Strain Map (Alt + 7).→ Shows how much the garment is stretched as...
New in 2024.2 Adjust avatar joint offsets for various body shapes using just a single motion file 📝Note: This can be helpful when the same avatar has varying body shapes. For example, the offs...
New in 2024.2 You can easily register the pose or motion from an FBX file as a file compatible with CLO avatars. Click the Main Menu » Avatar » Register Pose/Motion menu. Select the type to reg...
List of Contents ▪ Open Avatar Editor ▪ Adjust Size ▫ Overall Body Size ▫ Cup Size ▪ Adjust Shape ▪ Open/Save AVS File Create an avatar with your own measurements.As CLO Avatar Editor is power...
Objective Generate PBR maps (Normal, Displacement, Opacity, Roughness, Metalness Maps) for realistic texture expresssion from a basic texture image. LocationTexture Property Editor ▶ Each PBR Map P...
Objective Select a desired MetaHuman body type and create an outfit for your MetaHuman in CLO before bringing the outfit to Unreal Engine as USD files. Location Library ▶ Click Avatar Folder ▶ M...
List of Contents Import Export Objective As one of the graphics standard file formats, USD allows you to increase productivity in collaboration with various 3D software. Location Main Menu ▶ F...
Create realistic knitwear with a variety of stitches. Watch Video Click the Fabric in the Fabric tab in the Object Browser, and then change the Material Type to Knitwear in the Property Editor. ...