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Cannot find UV Edit in 2D Toolbar

Comments

  • jdiduch

    In the dropdown at the top right of your screen, below Simulation.

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  • mimisiri

    Hi jdiduch,

    Thank you for your help! Do you have any suggestions on how to arrange the UVs so that when I bake it and put it in Daz, it gets arranged correctly on the garment?

    Any help appreciated!

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  • jdiduch

    Daz does not support the UDIM workflow so all your pattern pieces of any given material need to be on one tile.  Open up the UV editor and your pieces will all be in a pile together- spread them out and turn them so their orientation is correct.  Arrange all the pieces roughly in the shape of a square, and put your marker-making hat on, you want to maximize your space utilization.  Then select all the pieces and right-click and select "fit all to 0-1".  Don't let your pieces pass out of the square.  If you have a pattern to match like a plaid, stripe or floral, then things can be a bit more complicated if you intend to do any texturing outside of Clo.  When you export, you may need to tweak the amount that you fill the seams, as well as the resolution of your texture files to get the result you want, depending on how close up your final image will be.

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  • mimisiri

    jdiduch,

    Thank you so much for your suggestion! It works now. I appreciate it a lot thank you!

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