I have looked at all the relevant posts about this and triple checked my settings that would cause an issue like this but still cannot figure it out.
First example is a t-shirt I am following along with to express lace fabric and using the files provided. My first attempt is when I created a floating t-shirt. I have run into this problem before that I will mention later. Other posts about this issue have suggested to look at the following settings which I have. After not being able to figure out this issue, I redid the project over and was able to create a non-floating tshirt, but the mystery still remains as to why this happened to begin with the first time.
- Simulation Properties > Pressure (this is set to 0)
- Simulation Properties > Add'l thickness - Collision (this is set to 2.0 default)
- Avatar Surface> Skin Offset (this is set to 0.0)
- Turn on Hi-Res simulation (I have simulated normal and Hi-Res and both have this floating issue)
The other time I ran into this issue when I added a trouser project file that I downloaded from WGSN to style with a hat. Before adding the trousers, my hat simulated without issues. As soon as I add the pants and simulate, both garments distort and get wonky with some parts of it trying to float or bubble up.