FV2 Avatar Texture Issue 6.2.468
Is it me or are the FV2 textures not matching the avatar properly? I see 5 textures in the library, the default texture is fine, but if you change to any of the others, they are slightly different and all seem to sit too high.
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Hi isabelcrosby2. We are unable to recreate this bug on our end.
May I ask how you are changing the Avatar Texture? I have two examples of how it can be done below
-Do you Go into the Avatar Library > Texture > Choose the Texture/Skin you want and drag/drop into the Avatars Property Editors?
-Do you to the Avatars Property Editor > Body Styling > Style Configurator. Then choose node or covered?
We hope this helps!
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Ah ok. I have always dragged and dropped the texture onto the texture image. I must have missed this update! Turns out my avatar doesn't have the option for Body Styling, I assume because I made it in an older version of CLO?
So I brought in the default avatar and applied my measurements to it. The texture images don't work when you drag and drop anymoreBut it works when using the body styling options. Thanks!0
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