UV Maps - interior back neck label showing on both sidess
I'm having an issue when I bake my UVs for interior neck labels/heaat seals, it bakes on BOTH the interior and exterior making it appear when I pull it into a program like C4D. Anyone experience this also?
-
Official comment
Hi kwoehr814 , currently there is no option to bake the UV texture maps of the front- and backside separately in CLO3D. If you set the graphic to "back" then it will be mirrored in the UV layout. You will have to bake one additional diffuse map without the graphic in CLO and manually load it into a new material in C4D, which is only applied to the backside of your garment with the selection tags of C4D.
We hope this helps!
-
Hello, is that still something not available in clo, i still cannot create a separate tile for the inside materials, without have to use the same tile as the outside material?
0 -
Hi b4rt,
It is currently not possible to export the back side of fabrics as UV maps without creating it in an additional step. We have however added this as a feature request!
0
Comments