Simulation / Rendering Result and getting more close to the realistic look
Hi there,
I am newbie in learning CLO, but I have background experience of Fashion designing in which I have used Gerber, Illustrator, photoshop etc..
I am using CLO since last six months and have gain some good experience in running CLO from your Youtube Tutorials. But I just need your guidance there I have few screen shots of my work could you please let me know, how i can improve more or which steps are missing to get it more close to realistic look.
After seeing above pictures please let me know where I am stand in regards to using CLO3D.
Looking forward to your response.. Thanks
Best Regards,
Umair Awan
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Hi umairawan,
Thanks for sharing your results with us! It already looks pretty good in terms of adding fabric thickness and particle distance. I would suggest adjusting the lighting to make it more realistic. You can pick an HDRI that has some strong contrasts to make details pop-out. This plays a big part as well as the fabrics. You can adjust them at best. I can see on one colorway(green shirt) that there is a repetition in the texture. Try making them seamless. Here is a video about materials and lighting technics here. I hope this helps!
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