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Shading problem using normal maps

Comments

  • CLO Designers

    Hi golab44. Have you lowered the Particle Distance of the pattern piece?

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  • golab44

    Hi, thank you for your reply. Yes, particle distance is at 3mm, so quite low. Its somehow material related. When i apply Default material from CLO or sbsar files downloaded from assets its smooth, so its something i did wrong creating my own material in Substance Designer. 

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  • CLO Designers

    Hi, please export your substance material as .sbsar file and try to use it in CLO instead of maps. It is possible since we have an integration with it. Kindest regards, CLO

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