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Superimpose and Sublayer - what the difference? (Plus question about Puckering)

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  • CLO Designers

    Hi lilifan2021 ,

    The superimpose function works a bit like the arrangement points, as it places a pattern temporarily in a specific order based on sewing connections ( on top, under or on the side of the seamline). If you simulate, and for example you pull on the garment too intensely it can happen that one piece just poke out of the layer it was placed under. The superimpose side: If you built/simulated the shell of the garment and you just want to add a rib, it will place it next to the sewing line.

    If you have problems with layers going through you can adjust on the pattern in the property editor the add’ll thickness collision. You can up this value to leave more space between each pattern pieces that are touching. It will stabilise the garment, then you can decrease again by increment and simulate in between.

    The tool called set sublayer will remember the order you indicated but I would still arrange the pattern pieces before simulation with the superimpose. You can use the set sublayers on some smaller pieces like patches, sleeve heads, shoulder pads.

     

    If you want to combine a shell and a lining that are different(pattern pieces are not strictly identical) : you can do so with placing the top part(all pattern pieces) on layer 1 (in the property editor). The process is the following: build and simulate the lining then deactivate. Build/simulate the shell, place on layer1, then deactivate. After that, activate and freeze lining. Activate shell again and simulate. It will go on top of the lining. Then unfreeze lining and simulate. Then remove the shell from layer1 and place it back on layer 0.

    If you have a lining and a shell that are identical(exact same pattern piece), you can use the clone under function on the shell. This will create and place your lining under and sew it to your shell.

    It should then simulate without problems.

     

    Concerning the baking of the different maps you can try changing the blending mode in the user settings.

    They are very sensitive to normal intensity... so if you think you are not seeing one of the expected normals, it is because some of the others might be too strong, for example.

     

    I hope this helps.

    Your CLO team

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