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Apply texture on 3d model bag

Comments

  • CLO Designers

    Hello nymarek! thank you for submitting a question.

    Could you send us the screenshot form the UVs in Maya? Just to check the differences between both programs.

    Also, did you unwramp the UVs on maya before export?

    Thanks

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  • nymarek

    good morning CLO Designers for responding please find the unwrap UV map of your bag.. the bag is real size full scale 26 cm.. that is also another reason FBX is none opening in clo3d? I also attached an error message from clo3d as open uv map. We just reduce scale of the bag in maya then FBX is now opening that is a progress the issue the print texture to be place on the Uvmap that is the second steps.

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  • nymarek

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  • nymarek

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