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  • CLO Designers

    Hi ayshath,

    It is normal maps that fake the depth. You can use the UV Editor, export the normal map as one for the entire project, and then add it onto the OBJ. https://www.youtube.com/watch?v=gt-YmEutZbk

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  • ayshath
    Thanks for the reply. changed the topstitch from obj to texture and exported as gltf.but topstitch is staying separated from the garment .how to solve this
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  • ayshath

    Exported gltf with uv and this is how it comes

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  • CLO Designers

    Hi ayshath,

    Issue one should be related to the Z-Offset of any topstitch. Change it to a lower value here:

    Issue two:

    This is likely caused by the transparency alpha channels (a PNG can contain these even if there is no transparency data in the image) visible in the 3D window. To avoid this view, you can turn on Quality Render in the 3D window: https://support.clo3d.com/hc/en-us/articles/115001025968-3D-Window-Display-Icons#Click8

    As a rule of thumb, as long as it looks correct in the render window, it is correct. The 3D window is a compromise of not heating up our computers while retaining enough detail.

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  • ayshath

    Hi,

     

    for issue one  i have changed the offset.in the clo file and the render output it is fine. But when i export it to the gltf topstitch  is showing separated from the garment.

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  • ayshath
    for issue two ,tried the quality render  ,but still facing issue, as the textures are not visible properly
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  • CLO Designers

    Hi ayshath,

    The colors seem darker, but the view is even without the grey "breaks". What ultimately counts is the view in the render window. Is it correct there?

    I just ran a test and the color is the same in the GLTF export and original. So I am asking in case this is related to graphic card visualization. I also included a topstitch and it is not showing a gap. Have you exported as "Thick" to include the thickness or not?

     

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  • ayshath

    Hi

    i am still not able to solve many issue in my file .if i send the file will you able to check the issue?

    1.Exported gltf without uv .in this graphics and topstitch is separated from the garment and topstitch depth is also not visible

    2.Exported GLTF and OBJ with UV. imported the file the in clo ,but textures are not clear

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  • CLO Designers

    Hi there, you can open a ticket here https://clo3d.com/en/support/contactus and add a link to a wetransfer upload of the file.

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