Issue with collars
I am experiencing an issue with the collars of a garment I am working on. As you can see in the attached screenshots, the collars are not rendering correctly. The geometry seems to be distorted, and the edges appear uneven and crumpled, which does not match the intended design.
I have tried adjusting the particle distance and resetting the simulation, but the problem persists. Could you please provide guidance on how to resolve this issue or suggest any steps I might be missing?
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Hi. Is there any chance that you currently have an avatar with slightly longer hair which is hidden? If you do it is likely the hairs collision pushing the back of the collar downward. We would recommend removing the avatars hair
Second, It looks like your garment is still in low resolution, you you likely need to lower the PArticle Distance to have a smoother visual
Lastly, Layering (bright green color) is meant to be temporary, once your garments are properly layered we recommend turning that off
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