Clo 6.0 UV Editor bug
Hello!
I'm struggling with the UV editor.
This morning I managed to export baked textures and it worked perfectly but now once I place png graphics onto pattern they won't show up in the UV editor, there's just a black square of the same size and I can't find where the problem is (tried different things on the graphic. Tiling options, z offset, roughness/normal/color maps... even restarted my pc just cos)
I went back on the file I worked on this morning to disappointingly find out that it wasn't working anymore for some mysterious reason.
Any ideas of why this happens?
cheers
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