Exporting multiple objects with Alembic and animation
Hello there guys!
Im trying to export a simple shirt with animation. I've read that Alembic is the way to go, and I manage to get the shirt and the animation flawlessly into Keyshot.
The problem is that everything I export is a single mesh, even if I'm exporting with Unweld.
As a result, I'm unable to change the materials for the buttons and different parts, and have to settle instead with a single material for everything.
Am I doing something wrong? Is there a better workflow to get animated Clo meshes into Keyshot?
Thanks in advance guys! Have a nice day :)
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Excuse the self reply, just wanted to say I searched the forum for similar problems, and found someone giving a solution, but I don't really understand what he is saying.
It goes:
Ok I solved it,
you have to split up the model acc. to UV's, in any kind of Software that can handle this task.
After that you can Export it again and have now a Animation with multiple objects
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