Manage Render of Gem Material
Hi everyone!
I'm trying to render transparent puffer jackets made in the Gem material. I really liked the idea of the material reflecting more colours than the Glass material, and I was hoping to get a sort of iridescent effect when rendering, but this is what happen when I render: the colours become opac, not shiny, neither transparent (please see images attached).
I used the Plastic material in the past (to create other transparent puffer jackets), but I was hoping to get a more shiny, iridescent effect with the Gem material. Any idea of why the renders look like this?
Thank you all in advance!
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Hi! Thank you so much for your question. We have a feature upcoming in Clo 6.0 (November release date) called Iridescent which sounds like what you are looking for.
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