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Change fur angle

Comments

  • Robin

    Hi, Ponz3D

     

    I'm Robin who is in charge of the rendering and emulator.

    I saw your bag design in the CLOLAB! You're good at handling the texture of the bag.

     

    Unfortunately, there is no function that you want in 5.0 version.

     

    We only thought the fur bend in the direction of gravity, so didn't create a UI that control it's direction.

    Oh.. This is very stupid.
     

    I'll add this function to the 5.1 version. See you~

     

    Best,

    Robin

     

    1
  • mponz

    Hi Robin,

    thank you :)

     

    would be nice for the fur to follow the grain direction and then if it's long and soft enough to fall also downwards because of gravity as it happens in reality :)

    Thanks a lot, I can't wait for the new release!

     

    cheers

    Martina

    0
  • vadsura

    Try to turn the belt vertically, then the hair will tend to the ground. Render.
    I don't know if the hair is rendered with the direction of gravity. You can try to change it and make a render again.

    0
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