Advanced OBJ Trim Options
I have created a logo badge in Blender and imported an OBJ. The original badge has 2 materials applied. however, I received the error "Mismatched position and TEXCOORD indexes. Some texture images may not load properly." and I only have one material applied on the imported object.
can I add multiple materials to an OBJ in Clo or do I need to do this before import?
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To get the color logo of your trim. You need to make a uv in blender. And bake the materials or texture. You should have uv coordinate and texture for your trim.
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Hi and thanks.
I have added UV maps to all the objects. My blender material only has colour applied to it so I am not sure that I can bake that in can I?
I can select each object individually but colour changes in CLO will change everything in the object.
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@ajwellburn, our Technical Support Team will get back to you ASAP.
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I have figured it out. I had not realised that we had a texture slot on the trim so I made a texture map with all UV on one image and used that.
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