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Laptop / Desktop computer

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  • pabloquintana

    Hi @taurical. I started using CLO on a laptop with Intel Core i5 and a standard video card (not a powerful GPU). It was good for starters. I then moved to a full blown desktop with two big monitors, powerful CPU and an NVIDIA GPU. I still use my laptop for when travelling, but if you think about it, if you are designing, you'd better be in a desktop seated with large monitors (more than 1) and not at a Starbucks with your laptop on a bad internet connection.

    So my suggestion is, get a powerful desktop, which you can easily upgrade and even add more GPU cards, switch CPU, etc. than a laptop that will be used as a desktop but with less upgrading options.

    P

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  • Lea

    The recommended spec of the laptop by vasura is not bad! :) Just so you know, the speed can be a bit slow with 128GB of SSD to run CLO.

     

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  • pabloquintana

    Hello @Lea. Why do you say 128GB SSD will run CLO slow? If there is enough free space in the drive and, let's say, 16 GB RAM, why would it run slower? I'm curious because my desktop only has 128 GB and I keep everything in the cloud, downloading files only when working with them, so 128 GB seemed fine.

    Thanks

    Pablo

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  • Lea

    Hi @Pablo! 

    Yeah:) 128GB is fine when CLO is the only application downloaded on your desktop or laptop and there is enough SSD capacity. But if you download other applications on your computer there is lack of capacity of SSD, and also there is not enough temporary folder space available for CLO so it slows down.

    Best, Lea

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  • brockrogers

    I would recommend a desktop if at all possible. CLO needs as much power as you can throw at it. I'm currently running CLO on a laptop with an i5-7300HQ that can keep a constant 3.1GHz Turbo and it's just not good enough. If I'm simulating anything more than the most basic garments it's very slow even at particle distance 20. Particle distance 5 is pretty much unusable, and complete simulation usually just crashes the program.

    From what I understand CLO can only use 4 CPU cores (not sure if Hyperthreading makes a difference or not), so I'd say if you're serious about running it get a desktop with an i7-8700k (and maybe even look into overclocking), or if it really has to be a laptop then get one with an i7-8750HQ. Those have the best per-core performance right now. High-core-count CPUs like i9 or Threadripper will probably have worse performance than the i7 due to slower individual cores. I'd suggest getting a Windows laptop designed for playing video games as those tend to throttle the CPU the least.

    RAM doesn't seem to matter much, the recommended specs for CLO mention 16GB but even 8GB should be fine. I just loaded my most complicated project and even with a bunch of Chrome tabs and other stuff open I'm only at about 5GB usage.

    GPU matters only for renders, which take quite long no matter what. Of course it's nice to render faster, but for CLO I'd recommend splurging on the best possible CPU before even thinking about GPU. I'm currently on a 1060 and unless I'm rendering a single frame I usually just wait until I'm going for lunch or something. For animations I do them overnight because otherwise my computer is useless for several hours.

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  • vadsura

    @brockrogers

    You are mistaken about the fact that the clo uses only 4 cores. Indeed, the settings are 4, but this can be changed. If you have 4 cores in your computer, install 8 threads. In my case, I have 28 cores, I installed 56 threads. The CPU is loaded at 100%
    If you use a renderer instead of a simulation, the processor will be loaded to full, even if you have 4 cores.
    I hope it was useful.

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  • brockrogers

    Thanks for your post. Interesting. Would you say the simulation scales linearly (ie a 28 core/56 thread Xeon performs 7x faster than a 4 core/8 thread i7)? And how does CPU rendering with 28 cores compare to CUDA rendering on a GTX1080?

    If this makes the simulation a lot faster, I might build a Xeon or Threadripper system soon.

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