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  • CLO Designers

    Hi endion,

    The standard settings for hi res have an Add'l Thickness Collision of 1mm, so depending on the garment properties and graphic card reactions when it comes to stability, a situation like this might happen. To fix it, set the upper garment or shell to Layer 1, simulate until the project has regained stability, and then remove the layer again, as if you are coordinating an outfit or combining shell and lining. You can see the action at this time stamp in a tutorial: https://www.youtube.com/watch?v=cx3uzFqDres&t=160s

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