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Exporting the OBJ with UV maps of the wrong side of the garment.

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  • CLO Designers

    Hi konrad.nowak,

    Unfortunately there is currently no direct way to do this, but there is a workaround that requires a few extra steps: After exporting the proper version of your garment, create another where you add the back side textures to the front, then export those UV maps via the UV Editor: https://www.youtube.com/watch?v=gt-YmEutZbk

    After doing so, you can add them to the back sides of your OBJ.

    We will add this as a feature request!

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  • konrad.nowak

    Thank You so much for Your response and help! :)

    I'm looking forward for that new feature in CLO!

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