Hi! I'm having a problem and I need help. I needed to get a raw edge on a t-shirt. So I used the UV editor that worked just fine. But the thing is there is no thickness in edges, looks like there is when you see it from the front, but when the facric gets some perspective, it looses the thickness that it should have.
Here is a picture:
How can I solve this? To recreate that texture, I am using a displacement map, I put it up to 4, and there is no changes. Also the normal map. There is thickness on the patterns. There is also an opacity map, that I believe that's the reason why thickess is disappearing, but opacity map is very relevant to recreate that raw edge look..
Hope you can help meThanks!