Avatar needs more adjustable measurements
I've about gotten the hang of customizing avatar measurements and adjusting the skeleton to match my posture. The only problem I have is that no matter what I do, I can't get rid of this hump between the waist and high hip. It would be nice if we could customize additional circumferences to be able to fix problem areas like this or if it would smooth out between points. I'm not sure why it's assuming there needs to be a bump there?
I noticed that when I adjust the heights of measurements, it mainly adjusts on the front and this creates distortion.
If there's any kind of a work around, please let me know. Thanks
P.s. I also posted this in Q&A because I wasn't sure which section was the best section to post in.
-
Hi kaldreasewingco That is great to hear that you are figuring out how to customize your avatars. The avatars do sometimes need to be altered in a specific order. I am posting a link below to our avatar guide. There is a PDF here that you can download that will take you through the process.
LINK : https://support.clo3d.com/hc/en-us/articles/360052611653-CLO-Avatar-Editor-Guide
0 -
Hi CLO Designers , I work with plus size and need to distribute the volumes in an unproportionate way. Just to make an example (image attached), the bicep circumference measure is correct, but proportioned in the wrong way, it seems like there's no gravity. This issue makes it difficult to check garments in the right way..Will there be future implementations of the avatar editor?
Thank you
0
Comments