- Adjust fur properties expressed in Render.
- The Fur Fabric Item in the Object Browser ▶ Property Editor▶ Material▶ Type ▶Fur(Render Only) ▶Fur Parameters
- Melanin
- Configure saturation of the fur's original color.
- Higher the Melanin value is, saturated the color is. On the other hand, lower the value is, light the color is - PheoMelanin
- Configure how reddish the fur is.
- Higher the PheoMelanin value is, redder the fur is.
- PheoMelanin value is applied in proportion to Melanin value, PheoMelanin value is not counted when the Melanin value is 0. - Glossiness
- Configure shininess of the fur.
- When the light is applied to the fur, shinier it is with higher value. - Glossiness Boost
- Express coated fur.
- Glossiness adjusts intrinsic shininess of the fur whereas Glossiness Boost expresses the shininess from the fur finishing, like wax or coating.
- Higher the Glossiniess Boost value is, stronger the fur finishing effect is. - Softness
- Express smoothness of the fur.
- Higher the Softness value is, smoother the fur is. On the other hand, lower the value is, rougher the fur is.
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