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Divide Mesh (ver4.2.0)

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Objective

Smooth Avatars' surface by adjusting its Mesh count.
Since the program speed may be reduced with more Avatar Mesh count, please use the feature only when its necessary.
E.g.: When Avatar's Mesh appears on the tight 3D Garments, such as leggings.


Location


3D Toolbar ▶   Select/Move ▶ Select Avatar ▶ Property Editor ▶ Divide Mesh


Operation

  1. Follow the indicated guideline below:

    3D Toolbar ▶   Select/Move ▶ Select Avatar ▶ Property Editor ▶ Divide Mesh

    → The Divide Mesh option is activated and its child option, Level (1-3) appears.
     
  2. Type in desired value between 1 and 3 to Level (1-3).
    → Selected Avatar's Mesh is divided or merged based on the typed value.  


    ※ Note: Larger the Level (1-3) value is, smaller the Meshes are.
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